tag:blogger.com,1999:blog-4353860428521025722.post4222892461228225367..comments2022-04-11T06:20:00.355+01:00Comments on I Whine About Games: Hidden Object GamesWhinerhttp://www.blogger.com/profile/03211731698182417270noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-4353860428521025722.post-58587378316201264382007-10-11T20:19:00.000+01:002007-10-11T20:19:00.000+01:00I agree. I've only played demos of a couple of th...I agree. I've only played demos of a couple of these types of games, but they felt like frantic busywork. Also, I felt like a housewife. The games were compulsive clickfests, but lame and pointless. I don't understand why they're so popular.largemargehttps://www.blogger.com/profile/14875734253722281798noreply@blogger.comtag:blogger.com,1999:blog-4353860428521025722.post-44690211321928198172007-10-07T18:01:00.000+01:002007-10-07T18:01:00.000+01:00Azada breaks the mould where the objects that you ...Azada breaks the mould where the objects that you find are to be used to proceed to the next level.gibtanghttps://www.blogger.com/profile/16397216093747903440noreply@blogger.comtag:blogger.com,1999:blog-4353860428521025722.post-16628017109160809172007-10-06T11:19:00.000+01:002007-10-06T11:19:00.000+01:00I agree a lot. HO without objects having any point...I agree a lot. HO without objects having any point or meaning in the global story seems 10x less interesting to me than wiht having a meaningfull story. But I gues making HO with a meaning would be 20x harder to do.JankoMhttps://www.blogger.com/profile/05590598978171077210noreply@blogger.com