Saturday 14 November 2009

passing the time

So, at a particular point in our current project the characters decide to pass an evening with one of those old standbys, the drinking game "I Never". Except without the drinking, because at least one character doesn't drink.

This is entertaining from a writing/character development perspective, since not only does it mean working out who has and hasn't done what in order to answer the questions, there's also the matter of things like: who already knows about what other characters have done? Who will intentionally ask things they already know the answer to in order to score points? Who will ask what they really want to know? And who will carefully avoid asking about things they don't want to know or don't want to make public?

Of course, in a hentai game, which this isn't, the questions would probably get a lot more explicit.

2 comments:

Xixi said...

So, uh. Is the PM4 translation project still going on?

Whiner said...

What PM4 translation project?

I was involved in helping to make the interface patch, which was released a long time ago. At least at the time, no one knew how to crack the encryption on the dialog files (they weren't encoded the same way the graphics were) so it wasn't possible to translate the rest of the text. So we stopped there.

I've seen some people going around talking about doing a translation project from the Korean version, but I'm not involved in that at all and don't know anything about it. I don't know if they ever even found a programmer.

At some point I may look at what can be done with PM5. I actually haven't even tried to play it yet, even though I've had it for years.