Monday, 25 June 2012

and then there were none

Things I don't have time to write: A murder mystery in which most of the cast is trying to kill most of the cast, and the plot branches insanely based on which ones of them you've managed to intercept at which stages (because if you stop Person A from dying, they might kill Person B later, and that might mean Person B doesn't kill Person C...)

It's the combination of the months I've been following the Dangan Ronpa Let's Play, plus reminiscing about the Colonel's Bequest and how the ending really let down the complication they'd been building until that point, and finding Jisei/Kansei much too short and simple for my plotting tastes.

I like snowballing catastrophe.

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