Wednesday, 5 August 2009

What do you MEAN it's not awesome?

Oh, Wizards of the Coast, still trying to recapture the power of Magic...

Each huge booster pack contains:

* 1 visible, non-random Huge miniature—pre-painted, fully assembled, durable plastic
* 4 hidden random miniatures—pre-painted, fully assembled, durable plastic

As my other half said, "What were they smoking when they decided to sell random assortments of D&D monsters? If I'm running a game I want 10 of X, 5 of y and 1 of z, not two kobolds and an intellect devourer."

Although apparently they've been selling minis for a while, and we've completely failed to notice, so something's not working too well in their strategy.

My other half buys minis. I generally don't. I don't wargame, and when we want them for more roleplaying purposes, I just print out little foldy paper things and use those. It's much easier to come up with something that looks right for the character or situation that way.

But to the best of my knowledge, an awful lot of mini-buying is the fun of modding and painting the figures to make your own cool stuff... *shrug* I dunno.


The Rampant Coyote said...

Umm... so you didn't realize that D&D 4th edition was pretty much founded upon the success of the D&D Miniatures Game a few years ago?

Whiner said...

Nope. Completely missed it. Guess nobody plays it here.

Remember, we live in England, the land of Games Workshop.

And we go to gaming conventions and buy miniatures there... and STILL haven't seen these things around. On the other hand, we have some very lovely Rackham pieces!

But seriously, if you're playing 4e on a grid - and we have - don't you want the CORRECT minis for your campaign? Not some random figures?

The Rampant Coyote said...

Oh, yeah, for playing D&D I'm not keen on the randomized minis thing. Their miniatures game *is* fun, and having a random grab-bag assortment isn't too bad...

... except...

Trying to tie the stat card to the correct mini when you have a good chunk of 'em is a pain. But that's an organizational problem.