Idea for a game that is not the right genre for me to be any good at making it -
You are a native of a culture that is currently being invaded by "explorers" (adventurers, whathaveyou). They have taken you captive and are forcing you to help them explore the Ancient Secret Ruined Temple in search of treasure, because you can read the language and work all the complicated locks and traps to get them to the gold. But you don't like these jerks, so as you go along you're doing your best to set off all the traps in a way that will whittle down the numbers of your captors.
So you're snaking along with this chain of adventurers behind you, trying to lead them into death traps. Sort of like a reverse Lemmings - once they figure out something is dangerous the rest of them will avoid it, so you have to catch them by surprise!
(Testing another blog-posting tool, let's see if this works.)
You are a native of a culture that is currently being invaded by "explorers" (adventurers, whathaveyou). They have taken you captive and are forcing you to help them explore the Ancient Secret Ruined Temple in search of treasure, because you can read the language and work all the complicated locks and traps to get them to the gold. But you don't like these jerks, so as you go along you're doing your best to set off all the traps in a way that will whittle down the numbers of your captors.
So you're snaking along with this chain of adventurers behind you, trying to lead them into death traps. Sort of like a reverse Lemmings - once they figure out something is dangerous the rest of them will avoid it, so you have to catch them by surprise!
(Testing another blog-posting tool, let's see if this works.)
1 comment:
That's better than the actual lemmings slayer game I've seen, lamers.
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