I am a sucker for platformers with cool visual styles
Showing posts with label Wacky Puzzle Platformer. Show all posts
Showing posts with label Wacky Puzzle Platformer. Show all posts
Wednesday, 8 May 2013
Sunday, 7 April 2013
wow, way to suck, 5th cell
Assuming this is accurate:
... I now regret having bought as many of their games as I have. What the hell.
Yes, I do resent paper-thin damsel-in-distress stories. I do not hate all damsel-in-distress stories, particularly if there's an actual STORY. But a game which doesn't need a plot and then slaps "save the girl" on it for no reason, I feel like they're either making some weird assumptions about their players or actively trying to send a message.
And I hate hate HATE the backstory. There’s a backstory now. The games never needed plot before, but apparently Fifth Cell decided what this game REALLY needed was a damsel in distress story to drive the so-called action. Maxwell now has a twin sister who will slowly turn into a rock if he doesn’t collect enough starites. Her only jobs are to narrate the opening (vicious waste of your Jennifer Hale, here) and stand in one place looking sad.
I’m told if you find 60 starites, you unlock Lily as an avatar. In the meantime, I can unlock and play ANY ONE of Maxwell and Lily’s forty brothers!
Forty. BROTHERS.
….Screw you, Fifth Cell.
... I now regret having bought as many of their games as I have. What the hell.
Yes, I do resent paper-thin damsel-in-distress stories. I do not hate all damsel-in-distress stories, particularly if there's an actual STORY. But a game which doesn't need a plot and then slaps "save the girl" on it for no reason, I feel like they're either making some weird assumptions about their players or actively trying to send a message.
Thursday, 4 April 2013
the floor is not always your friend
... but I like leading Bob to a horrible doom!

I think it's a student IGF game? Dunno. There's a browser playable version at least, and it's all very Surreal Art entertainment. The 'sleep' bit before each level is too long though IMO.
Go back to bed.

I think it's a student IGF game? Dunno. There's a browser playable version at least, and it's all very Surreal Art entertainment. The 'sleep' bit before each level is too long though IMO.
Go back to bed.
Wednesday, 9 January 2013
NONSTOP KIRBY
I've only had this game for like a day or two and I'm probably going to have maxed out all stars within the week I can't help it I love Kirby.
It does seem a little on the easy side even for a Kirby game but who cares, KIRBY.
(It's Squeak Squad I'm playing at the moment.)
It does seem a little on the easy side even for a Kirby game but who cares, KIRBY.
(It's Squeak Squad I'm playing at the moment.)
Thursday, 22 November 2012
where did that come from
Apparently there's a PC version of scribblenauts now? Although their website didn't want to tell me it existed and was only pushing WiiU (not bloody likely considering the day one bricking) and 3DS (obviously no, not until they drop the region-lock) at me.
It's sad when people searching for pirate copies and thus tripping some of my flags do a better job of advertising than the actual sales team...
It's sad when people searching for pirate copies and thus tripping some of my flags do a better job of advertising than the actual sales team...
Thursday, 3 November 2011
alien crash
http://roman-ss-squall.deviantart.com/art/Alien-Crash-266834321
Solve simple platform puzzles with the use of items. Just a little bit of fluffy fun.
Solve simple platform puzzles with the use of items. Just a little bit of fluffy fun.
Monday, 22 August 2011
marketing fail
So I spotted a potentially interesting new game on DLsite (not H).
The description says it's a physics-based puzzle sim. Sounds fun! But... what is it? There's no demo version. Of the three posted screenshots, one is just a title screen image, nothing to do with the gameplay. One is a picture of the back of the BOX (many doujin games sell at least a handful of box copies) with screenshots too small to make out gameplay details. Only the third lets you see anything about what the game looks like to play... and with so little information it would be a huge gamble to assume that it even RUNS on English windows, much less is comprehensible to people who can't read Japanese.
And for all that, it's got a highish price for a doujin title. Certainly not unreasonable, there are plenty of games on DLsite for $20, but it's not the STANDARD price. Most things are cheaper.
Unsurprisingly it's not selling any copies on the English side. (Okay, the majority of stuff doesn't sell on the English side, because, well, it's not in English. But still.)
... Of course, the next thing I click on is a downloadable set of speech bubbles. For $50. Good luck, you'll need it.
The description says it's a physics-based puzzle sim. Sounds fun! But... what is it? There's no demo version. Of the three posted screenshots, one is just a title screen image, nothing to do with the gameplay. One is a picture of the back of the BOX (many doujin games sell at least a handful of box copies) with screenshots too small to make out gameplay details. Only the third lets you see anything about what the game looks like to play... and with so little information it would be a huge gamble to assume that it even RUNS on English windows, much less is comprehensible to people who can't read Japanese.
And for all that, it's got a highish price for a doujin title. Certainly not unreasonable, there are plenty of games on DLsite for $20, but it's not the STANDARD price. Most things are cheaper.
Unsurprisingly it's not selling any copies on the English side. (Okay, the majority of stuff doesn't sell on the English side, because, well, it's not in English. But still.)
... Of course, the next thing I click on is a downloadable set of speech bubbles. For $50. Good luck, you'll need it.
Friday, 11 March 2011
The Man With Invisible Trousers
I mentioned it on twitter but it's worth saying again, I am enjoying the style of this game. Noir detective platformer with weird physics (you can walk up walls as long as there's a curve, and gravity is wherever you are oriented) an apparently dynamic plot to keep things interesting, and invisible legs to keep you on your unseen toes while figuring out jumps.
Saturday, 13 November 2010
alas
With vague disappointment I picked up the game again and finished all the normal levels of Super Scribblenauts, feeling very much that I was playing an educational game for kids rather than anything exciting to explore.
The only time it actually surprised me was when I made a 'fishy' tank that turned blue and scaly and wandered around on its own.
The only time it actually surprised me was when I made a 'fishy' tank that turned blue and scaly and wandered around on its own.
Tuesday, 19 October 2010
shrinkproof??
... after I carefully created a witch and gave her a shrink gun, it turns out the PC is now IMMUNE to shrinking??? Why???
scribbling
Super Scribblenauts seems awfully easy... I'm not really being drawn into it as much as I'd like. I'm afraid I'm going to run out of levels within a week of getting it.
Sunday, 17 October 2010
scribblenauts 2 words of fail
whelk (mentioned earlier)
skein
It acknowledges 'honeysuckle' as a word, but it creates a featureless lump instead of what it should be.
On the bright side, cesium now explodes when it hits water.
skein
It acknowledges 'honeysuckle' as a word, but it creates a featureless lump instead of what it should be.
On the bright side, cesium now explodes when it hits water.
Saturday, 16 October 2010
super scribblenauts get
i've only barely begun, but so far my most irritated complaint about a word not in the dictionary: whelk
Tuesday, 5 October 2010
Nyxquest
Cool-looking platformer that's made its way from WiiWare to Mac/PC. I haven't tried it yet (I expect my current computer may not be able to run it) but worth peeking at:
Tuesday, 20 July 2010
Tuesday, 22 June 2010
rushing to your DOOM
Servers apparently got hammered so I've made no attempt to PLAY this yet, but watching the video is rather amusing...
Friday, 18 June 2010
squeeing for squeeing's sake
waiting for the Scribblenauts Sequel..
For example: someone left a "Giant Bear" onscreen in a previous demo, and I dispatched it with a "Poisonous Fish." Then, based on advice from 5TH Cell's Marius Fahlbusch and Jeremiah Slaczka, I made a potion to impart an adjective on the bear corpse -- in this case, a "Flat Potion," which did indeed lead to a "Flat Poisoned Bear." Then, for good measure, I dropped a "Nervous Library" on top of the bear. The library danced back and forth awkwardly. But, of course, you've all seen a nervous library before.
Friday, 12 March 2010
Saturday, 6 February 2010
you can't make this stuff up
Gluing two roads to a suspension bridge, using a cable to dangle that from a pegasus, and blowing a giraffe across it with a giant air vent.
Sunday, 20 December 2009
more stupid solutions redux
Digging your way upward through a sandpit while suspended by a cluster of helium balloons, in a lightning storm, with an angry nuckelavee below you.
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