Okay, maybe some people hated the old days when so many video games came out for only ONE system, and you could have mario or sonic but not both.
But surely there's an an advantage to buying a game that was actually designed for the system, instead of lamely shoved into the system with a few broken bits leaking over the edges. Nowadays many titles seem to come out for four or five or six platforms at once, at least one of them being handheld, and leaving you with a game that's extremely uncomfortable to play on several of them... or only vaguely resembles the others but had to be released at the same time for Marketing POWAH.
Who thinks this is a good idea?
I don't think I'd EVER buy a DS game that was doing the simultaneous-release nonsense because I'd be certain it was broken!
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2 comments:
You tell um. I hear when they develop for xbox and playstation they only shoot for xbox potential. Something seems broken about this.
The phrase you're looking for is "porting disaster." Look through the article of that title on TVTropes, and you'll quickly see that the trend of "good on one console, horrible on another console" is nothing new. And that's terrible.
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