... health bars. Or at least damage numbers.
The last few stage battles are pretty rough if you've been steamrolling happily through the game until that point. Consulting all kinds of online guides provides strategy advice, but a lot of the things I'm finding out is stuff that would be a lot easier to work out on your own if you could SEE the difference in using different attacks on different targets. As it is, unless the difference is HUGE and the monster goes down in a couple of hits, it's hard to tell what works best. And this leads to a lot of floundering around.
More crunchy data plz!