Tuesday, 24 February 2009

more on Exit Fate

There's a comment-not-review about the game on TIGSource which started up a lengthy discussion about recycling plot elements, the benefits of originality, and the stigma of game-making tools. Some spoilers obviously, but potentially interesting read for anyone into the indie RPG scene.

1 comment:

miyamoto-SAN said...

That review by "deadacc39406" is awesome, far better than the original review or any other comment in that thread.