Interesting to see the Gamezebo user response to the latest adventure game being sent out to the casual market.
It seems this is a love-it-or-hate-it kind of thing (I know the feeling!) Casual gamers expecting, say, constant Hidden Object gameplay are completely put off by the idea of having to do lots of reading (or listening, if voiceovers are enabled) and go so far as to complain that it's "not really a game", despite the game genre way predating theirs. Adventure/story fans, however, are squeeing all over the place.
Which all goes along with my argument that numerical game ratings are the absolute opposite of helpfulness when it comes to determining how good a game is. Being rated "complete crap" by fans of one style of game might lead someone with a DIFFERENT favorite style to pass over a game that they'd actually like.