Wednesday, 16 February 2011

blow himself

Whine whine "adventure games are dead" Sad to hear from a pretend-indie, especially now that it's less true than ever, with the huge resurgence of semi-adventure through the casual market.

The IF people can tell you all about how design sensibilities in the genre have changed over time, but you're obviously not listening, mister I Am Going To Change The World With My Great New Thing.

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