Monday, 15 September 2008

impulse buy

Got obsessed enough with Stardrone to decide to buy it. I can't explain it, really, I tend not to be too fond of plotless puzzle games... but it's just tricky enough to make me feel clever when I do well, unlike, say, Chuzzle, where I feel like my brain is turning into fluffy technicolor gooble.

Thursday, 11 September 2008

Saturday, 6 September 2008

Dungeons and Dragons Tiny Adventures

As seen on Gamezebo, a D&D themed Facebook toy:

all you have to do with Tiny Adventures is set the adventure in motion, and the rest of it plays out automatically in 10-minute chunks whether you're at the computer screen or not. You can check back at any time to see how your character is faring, and use special items to boost your chances of finishing the adventure, such as a healing potion if your hero has lost some hit points.


Sounds a bit like Progress Quest, doesn't it?

star drone

Wacky action/puzzlish thing that's really hard to get the hang of, but cool looking when it works. It's all about gravity and angular momentum... You hold down the mouse button in order to orbit the nearest star, and let go to fling yourself off in whatever direction you were going. Which takes some practice in order to figure out how to move around, and will make you blow up a lot while confused.

Some levels can be REALLY HARD, and while you can keep retrying as much as you want until you manage to make it work, the casual gamer in you might wish you could just sit back and enjoy the shiny lights more. :) It is groovy when it's going well.

Friday, 5 September 2008

lock's quest

A sort-of free flash tower defensey thing, advertising a strategy game that's not yet out. However, this promo is a lot less strategy and a lot more 'click frantically until your hand hurts and try to blow stuff up'.

Murder in the Abbey

Neat looking animated adventure game

Monday, 1 September 2008